1. #1
    Elder Citizen
    Apr 2014
    Within 3 feet of you
    342

    Amazing storm trooper damage stacking

    https://m.youtube.com/watch?v=mI-lnodCWYs
    Because of this I got to thinking about how much Storm trooper can stack skill damage.
    Strength is the way to go on ST so yeah.

    Standard buffs (any char can use):
    Ring of Strength 1.2x
    Ereda chronicle 1.1x
    Strength stack gloves 10% x5 = 1.61x

    Rose exclusive/Storm Trooper Exclusive:
    Over Strike 1.3x
    Miracle Vision 1.2x
    Heavy Weapon Mastery 1.25x

    Total 4.14x the damage listed on the skill. Amazing

  2. #2
    Lanox Oracle
    Dec 2013
    ...
    5,194
    Oh, Heavy Weapon Master is 1.3x since each stack is 6% per stack. You might also want to include the effects on Heroic gear such as attack/attacked top, Strength stacking etc.

  3. #3
    Elder Citizen
    Apr 2014
    Within 3 feet of you
    342
    too lazy to recalc but thanks anyways
    a lot of damage is all

  4. #4
    Elder Citizen
    Mar 2013
    SAVE ME
    492
    do note that the fourmula for skill stacking is a little weird...

    it's not additive, but (apparently) multiplicative. it multiplies in sets...and while im not sure exactly how it goes, buffs go into either the first slot or last slot when calculating.
    it goes something like
    (Base + ERP + Ring + Chronicle + Cut-ins) * (2/5 Heroic: Wrath + 5/5 SR) * Gloves

    so, we're actually ooking at it like, assuming 100/100 Strength Dmg ERP, 4 cut-ins with Strength Dmg, and 10% stacking gloves, Chronicle, skill ring, it's either:
    (Base + ERP + Ring + Chronicle + Cut-ins+[overstrike+Spec A] Heavy weapons mastery + miracle vision) * (2/5 Heroic: Wrath + 5/5 SR) * Gloves, leaving us looking like
    (1.0 + 0.35 + .30 +.30 + .24 + 0.2 + 0.1 + 0.04) * (1.05 + 0.07) * 1.5 = 4.25.
    Now, the thing is- each of storm trooper's actives apply as buffs. so instead of having it in the first section, they might actually go with the gloves in the last section- meaning it'd look like
    (Base + ERP + Ring + Chronicle + Cut-ins) * (2/5 Heroic: Wrath + 5/5 SR) * (Gloves, leaving us with...
    (1.0 + 0.35 + 0.2 + 0.1 + 0.04) * (1.05 + 0.07) * (1. 5+ .3 + .3 + .24) = 4.43
    depending on how it calculates, STr can get anywhere from 4.25 to 4.4 damage with a semi-average get up. tis kinda cool.
    edit: oh, according to my sources, it's actually it's own catagory entirely.
    so it'd be (Base + ERP + Ring + Chronicle + Cut-ins) * (2/5 Heroic: Wrath + 5/5 SR) * (Gloves) * + ([overstrike+Spec A] Heavy weapons mastery + miracle vision), or...
    (1.0 + 0.35 + 0.2 + 0.1 + 0.04) * (1.05 + 0.07) * 1.5 *(1.0 +.3 + .3 + .24) = 5.22x damage...
    which is absurd.
    and if you have 20% spec a, it'd look like this...
    (1.0 + 0.35 + 0.2 + 0.1 + 0.04) * (1.05 + 0.07) * 1.5 *(1.0 +.5 + .3 + .24) = 5.7x damage. how stupid can this get, lol.

 

 

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